PAUL AMSBARY
1101 Collier Rd. NW Atlanta GA 30318 · Tel.404.605.0465 ·  pamsbary[at]gmail[dot]com
Portfolio: http://lcc.gatech.edu/~pamsbary

EDUCATION:
Georgia Institute of Technology, Atlanta GA
Master of Science in Digital Media, 2007

Human Computer Interaction · Museum Recorder: Iteratively designed, prototyped and tested a gesture-based, ubicomp note-taking system for the High Museum. Goal: provide museum-goers richer, more efficient memory retrieval experiences.

Experimental Television Prototyping Group · Am. Film Institute Digital Content Lab: Prototyped Broadband Video-on-Demand application and mobile game for the History Channel. Goal: Provide multi-perspective, kaleidoscopic view of D-Day and broaden History.com demographic Link

mtvU and Cisco Systems Digital Incubator Grant · Slivers: Created music video game leveraging broadband capabilities and MTVu content. Role: Lead game logic and visual designer. Goal: Increase awareness of emerging artists, promoting the 2006 Woodie Awards. Link

Principles of Interaction Design · SaleMapper: Designed and prototyped web and mobile application for locating and pricing secondhand household goods using Google Maps API, Amazon API, Craigslist, and UPC database. Process included user research, competitive analysis, information architecture, UI design and coding.

California Institute for the Arts (Cal Arts), Valencia CA
Master of Fine Arts in Writing, 1999

Miami University, Oxford OH
Bachelor of Fine Arts in Painting, 1992

EXPERIENCE:

Publisher Engagement Intern, Brightcove, Cambridge MA, Summer 2006
Designed player prototypes and presentations · Prepared internal and customer-facing technical documentation · Designed and coordinated technology demonstrations for publishers, business development and publisher engagement leads · Developed syndication scenarios and collateral for content owners, affiliates and advertisers · Responsible for user research, information architecture and implementation of Publisher Engagement intranet · Conducted competitive analysis research · Prepared weekly analytics report for large media publishers

Educational Technologist/Digital Media Specialist, Middlebury College, Middlebury VT, 2001- 2005
Provided expertise, training and leadership on digital media in the curriculum including appropriate use of information technology · Coordinated the production of digital projects for College’s programs · Developed and updated digital curricular resources · Provided faculty instruction on digital media applications · Developed and taught methods for effective integration of digital media into curriculum

Producer, Digital Editions, Middlebury VT, 1999-2005
Developed and produced small-business and educational videos


Gallery Director, Miami University, Oxford OH, 1995-1997
Exhibition organization and management for large public university · Organized national outdoor sculpture competition · Managed staff and annual budget.

SKILLS

Designing for Flash-based, Rich Internet Applications · Solid foundation of programming fundamentals ·
Technical writing · Project Management · User research and usability testing techniques · Strong storyboarding, rapid prototyping, scenario and persona development · Comfortable in customer-facing role and fast-paced, innovative work environment · Extensive experience in translating concepts into visual representations

Code: Java/Processing, ActionScript, PHP · Graphics: Photoshop, Illustrator, Flash · Video/3D: Maya, Premiere, FinalCut Pro ·